Edgar Allen Poe - The Murders in the Rue Morgue
Since Poe's conception of the detective story in the early nineteenth century,
the element of the puzzle has frequently been referenced as one of the defining
characteristics of the genre. But how far does the component of game-play
detract from the value and importance of detective fiction as literature of
substance? A genre that panders to its readership's desire for repeated doses
of the typical detective story formula (in Auden's words, 'a murder occurs:
many are suspected; all but one suspect, who is the murderer, are eliminated;
the murderer is arrested or dies' ); is it merely producing tales to be consumed
and cast aside like completed crosswords, or is there a deeper meaning beneath
the superficial enjoyment of solving a riddle within detective fiction?
In relation to the novel, a puzzle can be defined as 'a problem designed to
test ingenuity or knowledge.' Many readers and critics are of the opinion
that the enjoyment of detective fiction is based on the intellectual exercise
of trying to solve the puzzle before the end of the novel, to beat the detective
so to speak. Consequently, reader satisfaction is gained at the point of being
able to unravel the details of the crime. The importance of reader participation
within the puzzle is illustrated by the 'fair game-play' format adopted by
the majority of detective novelists. For example, the 'Golden Age' of detective
fiction during the 1920s and 1930s strictly maintained the belief that any
conclusions reached simply by accident or coincidence were extremely unfair
to the reader and were to be avoided at all costs. In fact the 1930 Detection
Club in Britain swore an oath that logical deduction was the heart of the
detective story, clearly rejecting the intervention of the supernatural and
other 'unfair' explanations of the crime.
'Detective-fever,' a phrase coined by Betteredge of The Moonstone best describes
the enthusiasm and curiosity experienced when there is a crime to be solved.
Such a feeling overcomes numerous characters in the novel, particularly Betteredge,
Franklin Blake and Mr. Bruff. Whenever new evidence on the missing diamond
comes to light, the reader is frequently met with the words 'What does it
mean?' both from the mouths of various characters and within their own minds.
This brings us to the issue of how possible it is for the reader to actually
solve the puzzle placed before them. Grella argues that our enjoyment of the
detective novel is more concerned with observation of the puzzle rather than
active participation. In this respect the detective is seen as a mastermind
who the reader cannot possibly hope to emulate. He states that the reader
is fully aware of the dynamics of this relationship and consequently does
not aim to demonstrate the detective's ability, only to marvel at his skills.
Grella cites the Ellory Queen stories in order to support this view, the writers
of which at one time added a 'challenge to the reader' at the very end of
the book; however, the solutions were frequently too obscure for any reader
to attempt the challenge, let alone find the correct answer. Other examples
of the unfathomable puzzle can be found in the short stories of Edgar Allen
Poe. 'The Murders in the Rue Morgue' presents a crime that is almost impossible
for the reader to solve until the evidence is listed by Dupin and even then,
a solution relies on the reader having a detailed knowledge of different ape
species. In such cases, we can evidently class the puzzle as trivial as we
can attach little meaning or value to it until the intervention of the detective.
Nonetheless, the unsolvable nature of a puzzle does not affect the meaning
of the word; a crime that cannot be solved by the majority of readers, in
essence is still a puzzle. This is clarified by the second Oxford English
dictionary definition of the word, which refers to 'a thing that is difficult
to understand' and clearly still encompasses the content found in detective
story plots.
Whether we agree with the view that intellectual satisfaction is gained from
solving a fictional crime or not, it is clear that such fulfillment is brief,
as Auden states: 'I forget the story as soon as I have finished it, and have
no wish to read it again. The reader can not hope to remember the intricate
plot details presented in the novel and consequently are given little thought
after the climax has been reached and the mystery explained. The sheer volume
of stories written by writers such as Agatha Christie seems to illustrate
the insatiable hunger for such disposable, fleeting entertainment. The trivial
nature of the detective puzzle can therefore, be illustrated by its short-lived
grip on the reader and swift expulsion from the reader's mind once the solution
has been offered. To investigate further it is necessary to look at the role
of setting and characterisation within the genre.
The setting of the detective novel is dictated largely by the constraints
of the puzzle element. In this respect Auden recognises the necessity of the
crime taking place within a closed society so that the reader can eliminate
any suspects outside of this sphere. He also notes that the society must also
be closely related, to enable all characters to be regarded as suspects. Subsequently,
the aristocratic classes of rural society are often used by the detective
novelist to easily meet these criteria. Although such setting is not always
adhered to in the works of Poe (the sailor of 'The Murders in the Rue Morgue'
is introduced from outside of our sphere of recognition, and only when we
are almost certain he is responsible for the two murders), the requirements
outlined by Auden are clearly met in The Moonstone where we entirely expect
the guilty party to be a character we have already met within an English country
house. Ultimately the reader is presented with a puzzle within a vacuum where
outside factors and influences are barely mentioned. Collins actively chose
to avoid controversy by setting the story of The Moonstone back in time by
twenty years, thus avoiding direct association with overt-sympathy for the
Indian rebels. However, it is true that both Collins and Poe regularly drew
from real-life crimes for creative inspiration, be it in a very objective
manner.